GTA V PC - Add vehicles idea (No replace)

In this tutorial i show how to add vehicles without replace any game vehicle :)

English version: Soon
Portuguese BR version:




Download of pack

Main link  -  mirror 1

You can spawn the custom models with my mods menu script, it goes with my mods.

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If you want share or make videos of this post/file, please use the following link as reference in description:

http://gtaxscripting.blogspot.com/2015/08/gta-v-pc-add-vehicles-idea-no-replace.html

Thanks
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1 - Download the pack :)
2 - Copy the files to the desired folders:

   "to update folder" copy to your "update" folder
   "to update.rpf" copy the dlclist.xml and replace the one inside "update.rpf\common\data\"

3 - Now you are ready to install new vehicles without replace.
4 - Download a vehicle, let's use as sample this one
5 - Rename the vehicle files to the name you want, in this example i will rename to gol18:


6 - Now add those files to the following path:

   "update\x64\dlcpacks\golgl18\dlc.rpf\x64\levels\gta5\vehicles\golgl18vehicles.rpf"

7 - Now let's edit the custom vehicles.meta that is located in:

   "update\x64\dlcpacks\golgl18\dlc.rpf\common\data\levels\gta5\vehicles.meta"

8 - Open it and edit the tag modelName, txdName, handlingId and gameName with the name of the vehicle that we want add, in this example gol18:

   <modelName>gol18</modelName>
   <txdName>gol18</txdName>
   <handlingId>gol18</handlingId>
   <gameName>gol18</gameName>

and in the tag audioNameHash you set the name of the vehicle that you want the sound to be used in your added vehicle, let's use vigero as example:

   <audioNameHash>vigero</audioNameHash>

Result:


Note: If you want add more vehicles you need to duplicate the entire Item tag to make one for each new added vehicle.

9 - Save the file and import back to game

10 - Now let's edit the carvariations.meta, its located in:

     "update\x64\dlcpacks\golgl18\dlc.rpf\common\data\carvariations.meta"

11 - Like in vehicles.meta we need one item for each new added vehicle, the file goes with a sample, let's edit the sample and set the name of the model in the tag modelName:

    <modelName>gol18</modelName>

Result:


12 - Save and import back to the game

13 - Now it's time to edit the handling.meta, same idea as before, one item for each new added vehicle, the file is located in:

     "update\x64\dlcpacks\golgl18\dlc.rpf\common\data\handling.meta"

Result:


14 - Save and import back to game

15 - Now using a mod that let you spawn a vehicle by his name (like my mods menu :) ) spawn the vehicle using the name you choose ;)


Credits

Inspired by this mod
Tests and idea by JulioNIB
OpenIV by OpenIV Team
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

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